Description of MDHT Cross Derby courses: There will be a few show jumps to get you going, then several cross country obstacles you would find on a typical competition course. The objective is to establish a rhythm over solid jumps in reliable consistent footing. Optimum times will be posted.
Course Length (approx)
Elementary 18’ – 2’3”
12 - 15
Beg. Novice 2’7” max
15 - 18
Novice 2’11” max
20 - 22
Training 3’ 3” max
Prelim 3’ 7” max (if entries warrant)
*The derby speeds are slightly higher than regular SJ to incorporate a better flow over the cross country jumps.
Rules: The MDHT Cross Derby will follow the USEA/USEF Jumping phase rules. USEF rules for Cross Country dress and tack will be followed. All Riders must wear ASTM/SEI approved helmet, protective vests, and medical armband. Willful delay will be enforced. Competitors may enter more than one level but would be expected not to enter their horses less than one level than they are currently competing. Coaching at this derby is not permitted on course but highly encouraged on our Monday schooling day.
There will be an audible signal to start. No schooling of course permitted on day of event. Circles on course will be scored as refusals, EXCEPT at the Introductory and Elementary level, you may circle in the open to slow, but not once you have approached a fence. Fall of horse during jumping phase is immediate elimination and you must leave the course. Fall of rider while jumping (during approach or landing of a fence) is elimination and you must leave the course.
Knock Down -- 4 points
1st Refusal -- 4 points
2nd Refusal at same fence -- 8 points
3rd refusal same fence – Elimination
Fall of Competitor -- Elimination
Fall of Horse -- Elimination
4 Refusals in Whole Course – Elimination
Exceeding optimum time (per second) – 1 point
Exceeding time limit -- Elimination
Leaving course (arena) -- Elimination
Riders must wear an ASTM/SEI approved helmet and body protector as well as a medical armband.
Combinations numbered "AB" will be as per Stadium Rules, i.e., if "B" is refused, "A" must be re-jumped on second presentation.
Scoring: Penalties in jumping are added to determine placing for each division. Closest to optimum time and Lowest Score wins. Ties will be broken by the better time
All horses must have a current negative Coggins submitted with entry.